Over 75 years since their debut, the original Moomins titles still present some of the most distinct works of children’s literature. The world their pages house is charming, kind, and playful. And yet, they are equally eerie, dark, and even sombre reads.
That dichotomy has been masterfully captured in Hyper Games’ latest release, Snufkin: Melody of Moominvalley. Compact and cosy, this four-hour musical adventure places you in the tattered shoes of Snufkin [1], a rogue, artist, and wanderer. In his video game outing Snufkin returns to the rural sweep that is Moominvalley, only to find a new authoritarian regime in place, and a landscape scattered with signs enforcing new rule [2].
The player’s task is to pull up every sign, and oust the new overlords — in no small part by orchestrating a curious theatrical performance. Exploring the game’s beautifully realised world means using Snufkin’s bag of musical instruments to variously sedate, command, or startle [3] a strange cast of mostly helpful creatures.
Hyper Games have created a wonderful place to visit, which exudes character and warmth. Their work is especially fun when played with younger family members, but the core game systems grow perhaps a little too familiar for adult Moomin fans playing alone. Still, thanks to its captivating world building and abundance of character, the game is well worth your time.